Kaedim vs Meshy

A 2026 side-by-side comparison of Kaedim and Meshy — pricing, key features, platforms, API access, and the trade-offs of each, based on data collected from their official sites.

Tagline

AI-powered 3D asset production service delivering fast, production-ready 3D assets.

A 3D generative AI toolbox for effortlessly creating 3D assets from text or images

Category

Pricing

Paid
Freemium

Rating

0.0 (0)
0.0 (0)

Platforms

Web
Web

API

No
Yes

Open source

No
No

Description

Kaedim is an AI-powered 3D asset creation platform that turns sketches, reference packs, product photos, and briefs into production-ready 3D models. Merging advanced proprietary AI with expert artist review, Kaedim scales 3D pipelines without hiring, helps accelerate game art production, and significantly reduces 3D asset production costs.

Meshy is an AI-powered 3D model generator built for 3D artists, game developers, and 3D printing hobbyists. It allows users to turn text prompts or images into textured, rigged, and export-ready 3D models in minutes without requiring prior 3D modeling experience.

Key features

  • AI-driven 3D Modeling
  • Artist-led Quality Assurance
  • Automated Retopology
  • Automated UV Layout
  • Custom Style Tuning
  • Mesh Geometry Optimization
  • Auto-Texturing
  • Unlimited Revisions
  • Workflow Branching
  • Unreal Engine Integration Support
  • 3D Agent
  • Image to 3D
  • Text to 3D
  • AI Texturing
  • AI Image Generator
  • Animation
  • 3D File Converter
  • Online 3D Viewer
  • 3D Text Generator

Pros

  • Speeds up 3D asset creation from concept to implementation, delivering results in hours or days instead of weeks.
  • Blends automated proprietary AI with expert human artist review to ensure production-ready quality.
  • Supports custom style guides to ensure generated assets match specific proprietary branding and game styles.
  • Provides automated optimization tools including retopology and UV layout to minimize manual artist cleanup.
  • Allows teams to make unlimited revisions to correct proportions, volume, and form easily.
  • Features a 'Branching' workflow allowing teams to evaluate models in-game, revise, and quickly re-implement.
  • Optimizes meshes automatically by eliminating ground and hidden planes to lower polycounts.
  • Integrates into existing pipelines with zero transition effort, outputting engine-ready formats.
  • No credit card is required to start using the free plan, which includes 100 monthly credits.
  • Supports exporting models in multiple formats including GLB, GLTF, FBX, OBJ, STL, USDZ, and 3MF.
  • Provides dedicated plugins for both Blender and Unity to streamline 3D creation pipelines.
  • Provides full public API services with documentation available at docs.meshy.ai.
  • Enables creation of high-quality PBR maps (albedo, normal, roughness, metallic) at up to 8K resolution.
  • Allows premium subscribers to exclusively own and commercially distribute or sell their created assets.
  • Offers auto-rigging for humanoid or quadruped characters with over 500 animation presets.
  • Allows users to upload their own pre-made OBJ, FBX, or GLB models for AI texturing and rigging.

Cons

  • No free subscription tier is available; the 7-day trial automatically renews to a paid Indie plan.
  • Specific pricing costs for the Indie and Pro plans are not publicly disclosed on the website.
  • No mobile application or dedicated desktop applications are mentioned as available.
  • A public developer API or documentation page is not referenced in the main navigation pages.
  • Some exported outputs may require minor post-processing cleanups, such as modular FBX splitting.
  • Free-tier outputs do not grant exclusive ownership and are licensed under CC BY 4.0 instead.
  • The model upload size limit for AI texturing in the web app is capped at 50MB.
  • No mobile application (native iOS or Android app) is listed as available for the platforms.
  • Commercial-use rights are strictly restricted to paid subscriber plans.
  • Exact pricing details for Studio and Enterprise plans are not publicly listed on the pricing page.

Pricing plans

  • TrialUSD50/custom
    • A low-risk way to test Kaedim before committing to a monthly plan
    • 7 day trial
    • Renews to Indie automatically
  • IndieUSD400/month
    • For small teams with recurring 3D asset needs
  • ProUSD1200/month
    • For growing teams with higher asset volumes and tighter timelines
  • Need more?
    • Flexible plans built around your team's production needs
    • Send a sketch, a reference pack, a product image, an art bible, an asset list, or a brief
Not disclosed

Which one should you pick?

  • Choose Kaedim if you need AI-driven 3D Modeling.
  • Choose Meshy if you need 3D Agent and API access.
  • On budget: Kaedim is paid, Meshy is freemium.